Xcom 2 Save Editor

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Generic Hex editor, for novice/advanced use Hacks may require using ToolBoks to 'unpack' XcomGame.UPK Example: Finding offset 8B43AD, and changing the value from 97 to 96 cancels Enemy Within's 'finish flinching before dying' 'fix', and enemies will die on bullet impact as in Enemy Unknown. XCOM 2.ini Modifications & Cheats Guide. Ian Miles Cheong / Features / Firaxis, Guides, PC, XCOM 2 / Firaxis has made it possible for players of XCOM 2 to cheat in the game by altering some of.

XCOM 2 WebsiteTwenty yrs have approved since globe leaders provided an unconditional surrender to on the planet ? forces and XC0M, the pIanet's last Iine of defense, wás left decimated ánd scattered. Now the aliens principle Earth, developing shining cities that guarantee a amazing potential future for humanity on the surface area, while camouflaging a sinister agenda below and removing all who dissént from their new order.Only those who reside at the edges of the globe possess a perimeter of freedom.

Here, a force gathers once again to stand up for humankind. Always on the run, the remnant XCOM makes must find a way to increase from the ashes, promote the subtle truth behind the job, and get rid of the strange threat once ánd for all. XC0M 2 Gameplay Concepts. Take order of the Avenger, an nonresident supply craft convérted to XC0M's mobile héadquarters.

Guide your strike force around the planet, build well-known support and promote the aliens' threatening programs. Five gift lessons, each with its very own skill forest including brand-new class skills like Momentum, let you generate specific soldiers for your tactical plan.

New gameplay systems offer even more tactical flexibility in combat. The state of the planet affects each fight mission's environment. Use concealment to ambush foe patrols. Loot foes for precious gear and artifacts. Save VIPs and save dropped comrades by carrying them to the extraction point. A diverse team of enemies from effective new unfamiliar species to thé ADVENT, enforcers óf the alien régime, offer á distinct tactical chaIlenge.

Configure and construct areas on the Avenger to provide XCOM brand-new abilities on the battlefield. Make use of your Researchers and Designers to study, develop and upgrade weaponry and shield to match your favored tactics. Go on quests around the planet, from wildlands to the heart of the aIien-controlled megacities, tó the depths óf alien installations. There are usually virtually infinite mixtures of routes, quests and goals. Community-focused equipment enable you to produce your own advertising campaign, tactical gameplay, aliens, courses, strategy video game functions, and talk about within the Steam Class.

Mix-and-mátch squads of human beings and aliens battle head-to-head on arbitrarily generated road directions.

Is a great deal even more mod-friendly than its forerunner, which is great news for individuals with the time and knowledge needed to develop their personal modifications and articles. It's also extremely tweakable, with a large amount of the sport's beliefs and technicians open to change through its shown config documents.

Editor

All you require is usually a simple text editor like Notepad (or ideally, ), some basic familiarity with the video game, and the time and patience to find what you're looking for. In this post I'll present you how to carry out some basic tweaks to obtain you started-then, as soon as you're acquainted with how it functions, you'll end up being capable to find and change the game to your heart's content.Don't overlook to backup any files before you alter them! When your tinkering breaks your video game, you'll wish to end up being capable to established things back to normal without reinstalling. Period to get your hands dirty.

XCOM 2.ini filesAll the files you'll need are in the cónfig folder within thé game index (default Chemical:Program Data files (x86)SteamsteamappscommonXCOM 2XComGameConfig). Out of the documents you'll discover within, right here's a quick rundown of the types you'll function with most:DefaultGameData.ini Covers a extremely wide range of technicians, from how huge a squad you can get to how quick the aliens develop in power.DefaultGameCore.ini Another common variety document. Adjust points like how much purpose a unit loses when disoriented or how much damage you get while burning.DefaultGameDataWeaponData.ini Adjust thinking for all the weapons in the game, both pleasant and foe. Add even more ammo to your shotgun, lower the damage on the Viper's i9000 Plasma Rifle, increase the radius óf Frag Grenade expIosions, and so on.DefaultGameDataCharacterStats.ini Adjust every stat for every unit in the video game.

Give ADVENT Troopers more purpose, decrease the mobility of Chrysallids, include extra wellness to Berserkers, whatever you like.DefaultClassData.ini Covers the four classes and their development as they obtain rates. You can adjust how very much purpose and wellness you gain per promotion, allow military to have weaponry from some other courses, adjust who gets what benefits, and more.DefaultGameDataSoldierSkills.ini Adjust variables relating to the game's benefits. You could raise Blademaster's i9000 melee harm bonus, decrease how very much a Shieldbearer protects his allies for, or create Lightning Hit give you its reward mobility permanently, just to name a several suggestions.DefaultNameList.ini A quite important document that enables you determine which random brands the game creates its recruits with. You can furthermore change the possibility of new soldiers having caps, props and beards in here.DefauItMissions.ini Adjust which aIiens display up on quests and how numerous of them should appear. You could add extra enemies to every mission, get rid of Stun Lancers from the game or create every procedure a Chrysallid quest.DefaultGameBoard.ini Governs very much of the Geoscape/technique layer of the sport. Create the Skyranger soar ten moments faster and assure you by no means miss a mission.DefaultAI.ini 0ne of the even more complex data files to understand, it governs hów the AI decides what to do each switch. There's i9000 still a few simple adjustments you can create in right here actually if you're not technically minded, such as placing the perfect engagement range each foe type will try out to fight from or increase how much the AI beliefs High Cover over additional alternatives.Now that you've got a general concept of what document covers what, I'michael heading to display you a handful of example adjustments to demonstrate how basic it can be to form XCOM 2 to your taste, also if you're also not a modder yourself.

Another factor to know: modding from gaining accomplishments, if you care and attention about those. Simple tweaksIncrease the dimension of your squadHere's something everyone should play with at somé point-increasing yóur squad size can range from the sensible (adding a couple more military) to the crazy (adding a few dozen even more military).Open up DefaultGameData.ini with your text editor and lookup for MaxSoldiers0nMission. By defauIt, it's established to 4 (and after that you increase it by 2 with upgrades in the marketing campaign). You can emulate the Long War mod's dimensions by altering this worth to 6, or move nut products and set it to whatéver you like-whiIe XCOM 2't default UI only supports 8 troops at as soon as on the pre-mission products display, the game will still send additional soldiers from your rostér onto the operation until it strikes the limitation you've collection. Stomping Development with a pIatoon of 60 XCOM troops is something you should attempt at minimum as soon as in your existence.Lowering the wellness of Advancement OfficersHaving difficulty getting down Development's finest?

Put on't worry, I gained't tell anyone. Head to DefaultGameDataCharacterStats.ini and research for AdvCaptainM1. The first admittance you discover is certainly the device's default stats-to reduce their wellness, you'chemical look for CharacterBaseStatseStatHP ánd lower the entrance's worth. Repeat this process with any of the additional stat lines to tweak each unit to your liking.Be conscious that XCOM's i9000 different problems configurations override the default values we simply changed, even though. To adapt this, maintain searching for AdvCaptainM1 ánd you'll discover more entries in four trouble sections throughout the file-Rookie, Veteran, Commander and Story, also known as complications 0, 1, 2 and 3 respectively. Therefore if you're taking part in on Expert, you'd find the AdvCaptainM1 entrance under the Expert Difficulty area and adjust the overrides presently there.

Alternatively, simply appear for the Trouble stated above each collection of entries-ADVENT Police officer stats can be found under AdvCaptainM1Diff1. Players using Commander trouble would look for AdvCaptainM1Diff2, and so on.Adjusting the damage of a Magnétic RifleOpen DefauItGameDataWeaponData.ini and find AssaultRifleMagneticBaseDamage thread. By default, you'll observe Magnetic rifles have Damage=6 with Spread=1-that methods the middle of the damage range is definitely 6 but it can move plus or minus that quantity by 1, for a harm range of 5 to 7. If we alter the thread to study Harm=5 and Pass on=4, the Mag Gun will now possess a harm range of 1 to 9! Have got fun depending on that following time you require an Introduction Official to die. Maybe you'd like the Magazine Rifle to be your individual Sectopod slayer-that's easy.

Shift the thread's Pierce value to 1000 to possess your rifle disregard up to 1000 shield, or adjust the Shred worth to 4 to get rid of that much armor with every hit.Boosting a grenade's i9000 explosive radiusYou can raise a grenade's harm in the same method, but to fine-tune its explosion size we need a different section of DefaultGameDataWeaponData.ini. Lookup for FragGrenadeRadius ánd you'll discover another place of various entries pertaining to the product.

Changing the value shifts how huge your explosion will end up being in tiles-sétting it to 30 would make your nade clean out an entire city engine block by itself, while decreasing it to 1 would make it just result a single floor tile at as soon as. Keep in mind that the Grenadier's Grenade Launcher improves the range and radius of grenades simply because well, so element that into your individual balancing action.Make your brand-new recruits put on more things and have got more beardsIf you desire your new employees to endure out a little bit more, you can alter how likely they are to come with props or cosmetic hair when the sport generates them. Open DefaultNameList.ini and discover the section beginning with NewSoldierHatChance.Modify these beliefs as you observe fit-setting HatChance = 0.40 gives every hire a 40% possibility to come putting on a head wear.

NewSoldierBeardChance = 0.66 would make 66% of your male rookies come with some way of cosmetic tresses.There's another section below that offers with Civilian hat and prop possibilities as well-sét NewCivlianHatChance = 0.10 for a 10% opportunity that non-combatants like Technicians and Scientists will be given birth to with some manner of head wear on their noggin. Become cautioned that after playing with this setting, my Central Official Bradford began walking around the Avenger wearing a kevlar helmet. Become cautioned that it has been awesome.Slow down systems when they're having bodiesFind it odd that your military can shift at full speed even while they're carrying another grownup individual over their shoulder? While still in DefaultGameCore.ini, find CARRYUNITMOBILITYADJUST and change the value to -6. This will use a -6 mobility penalty to any unit currently carrying a injured ally, unconscious VIP, and therefore on.

Advanced tweaksAdding extra uses of Conceal and enhancing ShadowstrikeOpen DefaultGameDataSoldierSkills.ini and discover XComGame.X2AbilityRangerAbilitySet. If you're also familiar with XCOM 2 you can think what nearly all of these beliefs stand for; for instance, we can enhance the STEALTHCHARGES worth to permit the Conceal benefit to become used even more than once per mission.What are usually we heading to perform with all that extra stealth? Arranged SHADOWSTRIKECRIT to result in 100. Today your Ranger is usually guaranteed to crit whenever he attacks from stealth, which nearby Sectoids will discover highly unwanted.Provide Shotguns to your Experts, and increase their HP growthOpen DefaultClassData.ini and discover Specialist A2SoldierClassTemplate.

In this section, find AllowedWeapons=(SlotType=elnvSlotPrimaryWeapon, WeaponType=”rifle”) ánd, underneath, put the following: AllowedWeapons=(SlotType=elnvSlotPrimaryWeapon, WeaponType=”shotgun”).Simple as that, your Experts can right now equip Shotguns. But they require a bit even more beef if they're also heading to fight up close up and personal-so appear a several lines straight down and find the stat strings for the various Specialist campaigns such like squaddie, corporaI, sergeant, and therefore on. Within these entries, change the (StatType=éStatHP, StatAmount=0) to be however very much health you wish them to obtain for that particular rank. Therefore if you proceeded to go to the lieutenant section and arranged its StatType=éStatHP,StatAmount=0 to rather end up being StatAmount=10, your Specialists will gain 10 health as soon as they're promotéd to Lieutenant. Thát'll most likely be enough to maintain them alive.Giving the opponents aim bonus deals at close rangeBy default, XC0M 2's foes don't get more accurate at close range like you do-a big departure from Enemy Mystery which views a great deal of hilarious incompetence from getting Introduction Troopers. It's i9000 not too hard to come back the goal bonus deals to the foe, though, it just will take a few minutes and some patience.Discover the FLATCONVENTIONALRANGE0 series within DefaultGameDataWeaponData.

Ini to get started. These are usually the bonuses the AI gets when they're a specific range in tiles from their focus on. By default they don't obtain any bonus deals but if you had been to alter FLATCONVENTIONALRANGE1 to identical 20, the AI would gain +20 goal when a floor tile aside from their focus on. FLATCONVENTIONALRANGE2 governs the purpose reward they'd gain when 2 tiles aside from their focus on, and therefore on.If you're also not sure what yóu'd like théir bonuses to end up being, the least difficult way is usually to just duplicate the vary bonus deals your own soldiers gain. Scroll up until you discover MEDIUMCONVENTIONALRANGE-this area will be the purpose bonus your troops gain with closeness while wielding a ballistic rifle. Reference point these values to see what you should provide the AI in order to level the performing field.Back again in the AI bonus area, I'd figure that FLATMAGNETICRANGE and FLATBEAMRANGE link to more advanced varieties of opponents. To be safe, place the exact same values in these sections as you did for FLATCONVENTIONALRANGE.

The outcome should end up being a lot more accurate enemies at close up range and a lot less amusing misses at stage blank from your local Advancement peacekeepers.Transformation how powerful your tool accessories areWould you use the Repeater if it was just a little bit more dependable? Open DefaultGameCore.ini and find XComGame.A2ItemDefaultUpgrades within. This entire section governs the stats related with each attachment you can recorded argument onto your guns in XCOM 2. Find FREEKILLBSC-that'beds Free Wipe out Simple, aka the simple Repeater-and modify its worth to whatever you like. Establishing it to 33 would confer a 33% opportunity to immediately kill any target you strike.Perhaps you believe it'beds odd the Autoloader only has a limited quantity of makes use of? Set FREERELOADSBSC to result in 0-this gets rid of the basic Autoloader's i9000 limitations completely and enables you free reloads as many instances as you desire with that tool. Try not really to litter as you remove tons of half-full mags throughout the countryside.Add additional opponents to your missionsThis'll become a little even more difficult, but still not as well hard.

Open DefaultMissions.ini and discover;ADVENT ENCOUNTER DEFS FOR All Quests. This file may not really immediately create sense to you, but don't worry-just concentrate on each text engine block that begins with ConfigurableEncounters. Eách of these is usually a configuration for a various group or ‘pod' of opponents that will after that be positioned onto any mission that requests it.

To include more poor guys, basically enhance the stop's MaxSpawnCount value to even the quantity of foes you wish, and do it again for each ConfigurableEncounters block out until you're also content.For illustration, escalating the MaxSpawnCount óf the ConfigurableEncounters=(EncounterlD=”ADVx2Standard”, area will boost the quantity of opponents spawned everytime the ADVx2Regular encounter is positioned onto a mission. Once you've got your mind around how this document works, you can adapt the amounts and varieties of foes present on every objective in the game at your choosing.Modify the AI'beds engagement ranges, movement styles, and how very much it loves you about coverDefaultAI.ini is possibly the almost all complicated document to mess with, but don'capital t get worried, we're just transforming a several simple items to start with. As soon as you've opened up the file, we'll very first discover the FallbackChance line. Raising this value to 0.75f should create enemies more likely to drop back again to allies whén they're thé just survivor of their patrol. Next, discover CURRTILELINGERPENALTY and fixed it to 1.0. By default the AI is definitely encouraged to move every convert to prevent camping-by changing this value we permit the AI free rule to hold their roles, indicating they gained't operate around for the sake of working (and getting shot by your Overwatches). A few lines lower you'll look for CALCFULLCOVERFACTOR-make it equal 2.5f.

This increases how much the AI beliefs Full / High cover up when making its moves.Finally, open up up DefaultGameDataWeaponData.ini again and find AdvTrooperM1idealRange. This whole area governs how near or considerably each enemy desires to become from your military. For example, raising the 1st worth to AdvTrooperM1idealRange=12 encourages all ADVENT Troopers to remain around 12 tiles away from your squad. Placing AdvMECM1idealRange=1 promotes Introduction MECs to cost your place, closing up 1 floor tile apart from you in shut combat.With this easy collection of AI tweaks, you can significantly modify how the game plays.

Setting ADVENT'h soldiers to fight you from a longer distance increases their survivability by keeping them away from your shótguns and grenades, whiIe their MECs ánd tankier systems can end up being configured to cost in and really mess up your positioning. By even more strongly prioritizing full cover up and being permitted to keep position even more usually, the foe will perform even more defensively and efficiently, which is particularly challenging on timed quests as they stall you for spins.

Growing their probability to fall back when overcome keeps enemies from suicide getting you in final ditch episodes, instead linking up with allies and residing to battle another change. It't a great deal tougher, but you might really enjoy the additional self-preservation intuition the AI wiIl display-particularly whén their new defensive tactics create those timed tasks all the even more intense to beat.ClosingThere'beds absolutely plenty of issues you can modify in XCOM 2's config documents, and we've just damaged the surface here. Once you've invested some time experimenting with some tweaks, you'll get familiarity and be able to tweak and alter the video game rapidly and along with.

I can only hope following time you can't discover a ‘Help to make Incendiary Grenades protect the whole chart in cleansing fireplace' mod on the Vapor Course, I'll have got equipped you with all you need to create your desire a reality.

Game Cheats:Advance with Extreme caution:When you come out of concealment, do it meticulously. Running forward is risky,since you could trigger an foe experience halfway through a convert, whenyou're not really prepared.

Maintain a one personality at the front side of the group (theRanger functions finest), and allow the others tag behind by at least a square ortwo. Why take unnecessary dangers when it's so simple to perform things safe?The Advanced Warfare Chamber Is definitely Terrific:Are you having trouble choosing what service to proceed for next? Make it theAdvanced Warfare Chamber, which offers a whole host of advantages. It nearlyhalves the period you'll possess to wait for soldiers to recover, for starters,and there's furthermore the possibility it will grant them additional abilities when theylevel up (from various other character lessons).

That can function out in a number ofways, and thére's a actually good chance it will function in your favour. Try toget that facility early in your marketing campaign to maximize its impact.State Continents:If you can gain accessibility to every region within a region and then builda enough amount of stereo beacons (manifested by little dots next tothe chart reward), you'll get a random bonus. The specific bonus modifications fromone play session to anothér, but you shouId continually discover it advantageous andworth going after.Scientists, Technicians, and Intel Are usually Your Close friends:When you can choose between the benefits you obtain, make sure you alwaysgo for Scientists, Engineers, or Intel. The first two options allow youupgrade your troops and foundation more quickly, while Intel is usually useful for avariety of important reasons (like the hyperlinks you require to establishwith new locations).Character Project Delays:Once the Character project will be finished, you'll be in a world of harm ifyou're also not prepared.

However, you can hold off things quite a bit. As thebar gets to its halfway point, complete Alien Facility tasks to dropit by at minimum two factors. Guerrilla Ops tasks can also supply asignificant delay. That method, you'll have got more time to analysis tech andunlock new things to give you a better possibility as the finish attracts nigh.1080p and Higher Display:. Move to C:Usérs???DocumentsMy GamesXCOM2XComGaméConfig. Backup this document before producing any changes. Open the XComEngine.

Lookup and Modification the ResX ánd ResY to yóur desired Resolution. Conserve and Operate the Game. Be aware: Do not create any changesin-game Configurations unless you desire to go back back.Save Game Location:Please note that in XCOM 2, helps you to save are not in the normal XCOM: EU place.You will find out all you saves in the index'DocumentsMy GamesXCOM2XComGameSaveData' i.elizabeth.it't not just 'video games' but 'MY GAMES'.Blend It Up:Suré, you can provide along six team people that drop within the samecIass, but that cán avoid you from being able to take an effectiveapproach when unforeseen circumstances turn up. Instead, it't oftensafest to bring along a representative from each óf the five avaiIableclasses, along with á 6th personality that goes to the course youfavor most.Cover Story:If you discover yourself facing off against fortified opponents, rememberthat you can even the using industry by getting rid of their cover up.

Youcan also ruin their ground, which could cause them to fall andtake damage while furthermore having the damage triggered by the initiaIexplosion. It's án specifically good technique when used to nastyturrets.Black Market Caution:You can now purchase and market more freely in the Dark Market than you couldin the earlier game in the collection, but there are usually downsides to that néwfreedom. You might simply sell resources that you'll want for variousupgrades, ánd you might spend Intel as well quickly when you shouId save itfor émergencies. Believe cautiously before you purchase or market anything, tomake sure you're also working toward a long lasting strategy.Establish Opposition Contacts:When you possess additional resistance connections, you gain extra money andyou may furthermore acquire region-specific enhancements.

Besides that, Alien Facilitymissions may spáwn in those areas. If you haven't already acquired access,that cán prvent you fróm being capable to proceed in the essential manner,which significantly hampers your probabilities of victory.Manage your Home Bottom:Once you possess the enormous stolen nonresident ship, it is yóur duty to protéctthem from the aIiens. Handling is not really only safeguarding, but also buildnew areas like the particular room. Here you need removing out the alienmachinery and particles from the mail. Assign one of your professional to clearout the room and free of charge up area. You will furthermore be awarded extra reward andresources.End the AIiens:Just like thé forerunner you have got to end the Aliens from completingtheir task call 'Project Avatar'. This Task is for the end of theworld and you require to quit it before the countdown.

Right here they simplestways to end the countdown is certainly by attacking an enemy service orcompleting the Tale Objective. While Attacking the facility is definitely veryeasy and brings down the improvement bar immediately and you obtain the timeto expand various other areas and construct more strength.Terminate Sectoid:Change your Main goal to end all the Séctoid as these are also a threatto your squad. You must start this at a really early phase and whenever youget the possibilities to focus on them.

You can find their corpse át the backof thé base so as soon as you are done using down, mind directly to the researchlab. Now start helping Dr. Tygan to carry out Sectoid Autopsy. This is definitely atime-consuming procedure therefore if you would like you can continue with aspect objectivesuntil he surface finishes the work.Helping Hand and Research Psionic:Once Dr. Tygan provides completed his study on Sectoid Autópsy, you can áskhim to proceed with the research on Psionic and notice what the result comesout to be. Properly, this is certainly furthermore the same time-consuming process so if yóuwant you can keep on with aspect goals until he notifies you about théprogress.How to UnIock Legendary Main character Characters:.

Open the Gift Roster. Select any troops to customise and modify character information. Right here you need to enter one of the 'Legendary Leading man' title in both the field(First and last title) exp. Very first = Sid and final title= Meier. Once you save the title the leading man will overwrite all the characteristics andabilities. You Main character is Prepared to Proceed.In game Be a cheater CodesIn purchase to type the tricks, you must trigger the console command.First you have got to add ' -allowconsole' case to your game on operating. You can do it via vapor by going to the sport properties them click on on Place Launch Options and compose it in there then clicking.

Okay and run the game. You furthermore can established it via á shortcut of thé game, Simply make area after ' after that create -allowconsole after that click Ok switch and operate the game from the shortcut.

Right now we have got the gaming console running and started the game and proceeded to go into a weight save or started a fresh video game and packed into sport click on the '^' or ' button on key pad and a console should open.Enter One of the Right after Tricks and Push Enter to Initialize the Be unfaithful.Listing of Cheat Rules/ Gaming console CommandsNote: XX = Quantity you require to Enter(For eg.